The problem with this is that your PCs soon overmaster their environment. You have to keep providing them with bigger and bigger challenges, which means that your individual adventures evidence a larger number of classed and leveled persons than any real society could admit. In the end, you have to plan stories for your adventurers to fit into, and paint the background with as many low-level, ordinary folk as needed without crowding the frame.
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Date: 2011-08-21 04:11 pm (UTC)