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After my walk yesterday, I spent some time writing up Improbable NPC. This is for a 2nd Ed AD&D game. If I'd been writing it up for 3e, she actually would be a little tame.
We're playing around in my Spelljammer setting. Right now, the crew is on a desert planet, so I'm going to have the joy of having them make Constitution and/or Survival checks soon.
One of the players is relatively new to the group. He's the kind of player who browses through the monster manual when he's bored, and decides to go ahead and roll up random things for his character while I, as DM, am busy elsewhere. I've had to tell him twice that I prefer to be present for those sorts of things. (He's done this for other games, too.) He also seems to have picked up the notion that all AD&D settings have magic shops around where you can just buy potions and useful magic items that people happen to have available.
I've spent so much time DMing, and now one of the stereotypes shows up in one of my games. I'll admit I'm finding it a challenge. Sometimes a very annoying one.
I'll admit to the temptation to keep the group from finding any bags of holding or portable holes or the like, now that this player has repeatedly mentioned buying one. I'll have to think more on that. On the one hand, it would be very useful to them! On the other hand, they're on a world where most of the major magic users don't have hands, and most people are more concerned with survival than amassing wealth*.
*EDIT - "Most people" does not include the dragon population.
We're playing around in my Spelljammer setting. Right now, the crew is on a desert planet, so I'm going to have the joy of having them make Constitution and/or Survival checks soon.
One of the players is relatively new to the group. He's the kind of player who browses through the monster manual when he's bored, and decides to go ahead and roll up random things for his character while I, as DM, am busy elsewhere. I've had to tell him twice that I prefer to be present for those sorts of things. (He's done this for other games, too.) He also seems to have picked up the notion that all AD&D settings have magic shops around where you can just buy potions and useful magic items that people happen to have available.
I've spent so much time DMing, and now one of the stereotypes shows up in one of my games. I'll admit I'm finding it a challenge. Sometimes a very annoying one.
I'll admit to the temptation to keep the group from finding any bags of holding or portable holes or the like, now that this player has repeatedly mentioned buying one. I'll have to think more on that. On the one hand, it would be very useful to them! On the other hand, they're on a world where most of the major magic users don't have hands, and most people are more concerned with survival than amassing wealth*.
*EDIT - "Most people" does not include the dragon population.